Hey Tydorius ... thanks so much for this tool. It works just as expected ... but I have adjusted it so that it will create the TSCN file with the following structure:
Node3D (Name of original FBX file) |- MeshInstance3D (as per your script) |- StaticBody3D |- CollisionShape3D (as ConcavePolygon so it is shrink-wrapped)
Then it saves the TSCN file. I didn't have your email address to send it to you.
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Hey Tydorius ... thanks so much for this tool. It works just as expected ... but I have adjusted it so that it will create the TSCN file with the following structure:
Node3D (Name of original FBX file)
|- MeshInstance3D (as per your script)
|- StaticBody3D
|- CollisionShape3D (as ConcavePolygon so it is shrink-wrapped)
Then it saves the TSCN file. I didn't have your email address to send it to you.
Craig
I'm on Discord with the same username, if you want to ping me there.
Functionality added!